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Thursday, September 9, 2010

duke-nukem-forever-20100903011815345_640w The biggest news this week was the surprise announcement of Gearbox at the PAX event, which was the revival of ‘Duke Nukem Forever’ aka. DNF after 12 long years in problematic development. Gearbox didn’t show any teaser trailer of the controversial game but they provided the fans a playable demo of one level, and according to the report, the game caught them by surprise because the graphics and engine they used in the game were on par with the technology today.


Gearbox software didn’t reveal what game engine they used, but upon seeing some video, i think they will be using the UNREAL 3 game engine, the same engine as Gearbox’s own “Borderlands”.

 

duke-nukem-forever You might be wondering what the big deal with DNF, well, let me refresh your puny mind, Duke Nukem Forever started in development in 1997, it is a direct sequel to the 1996 hit Duke Nukem 3D. After countless internal dispute with 3d Realms Co-CEO Scott Miller with his own development team and Co-CEO Broussard after countless game engine changes from the Quake 2 Engine to the Unreal 1 to 3 engines through out the years, all thought that Duke would never see the light of day when 3d Realms was disbanded late May 2009. But a handful of people still continued finishing the project in their own homes with the help of ex-CEO Broussard, until Randy Pitchford, CEO of Gearbox also an ex-employee of 3D Realms and part of the team that worked on Duke Nukem 3D, funded the project and help sold the project to the publishing giant 2K Games, and the rest is history.

 

Expect Duke Nukem Forever to hit all platforms next year. I’m so damn excited!

 

 

That’s all for now

 

Peace Out!!

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